local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
L0_1 = {}
L0_1.MainID = 489
L0_1.ActorAlias = "489"
L1_1 = {}
L1_1.q48901 = 48901
L1_1.q48902 = 48902
L1_1.q48903 = 48903
L1_1.q48904 = 48904
L1_1.q48905 = 48905
L1_1.q48906 = 48906
L1_1.q48907 = 48907
L1_1.q48908 = 48908
L0_1.SubIDs = L1_1
L1_1 = {}
L1_1.Alias = "Paimon"
L1_1.Script = "Actor/Quest/Q352/Paimon"
L1_1.ID = 1005
L0_1.PaimonData = L1_1
L1_1 = {}
L1_1.Alias = "Amber01"
L1_1.Script = "Actor/Quest/Q301/Ambor301"
L1_1.ID = 100201
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q48901Amber"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.Pos = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q48901Amber"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.rot
L1_1.Dir = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q48901Amber2"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.Pos2 = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q48901Amber2"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.rot
L1_1.Dir2 = L2_1
L0_1.AmborData = L1_1
L1_1 = {}
L0_1.WindData = L1_1
return L0_1
